Use case: productivity-visual. Asset type: a finished, shareable showcase infographic explaining four real landscape tools to prospective users. Primary request: an easy-to-read yet flashy premium business workflow graphic. Inputs and all arrowheads flow LEFT TO RIGHT. Generate a wide landscape composition, approximately 16:9, at high resolution, with extremely legible text and polished presentation-slide design. Scene/backdrop: a clean ivory-white background, very faint topographic contour lines and soft restrained colour glows. Dark navy modern sans-serif typography, generous whitespace, high contrast, no visual clutter. Four beautifully designed rounded panels across the middle, with saturated blue, teal, violet and amber accents respectively. Elegant dimensional shadows and vivid but restrained gradients. Premium miniature isometric landscape illustrations are the visual hero of each panel, in one consistent attractive 3D illustration style, NOT actual software screenshots. Top headline, exactly: "FROM LANDSCAPE IDEA TO EXPLORABLE WORLD" A smaller introductory line, exactly: "Four tools. One offline workflow." Composition and accurate workflow: Across the middle, left to right, show exactly FOUR main tool panels: 1. PCTE. Illustration: a terrain tile with a green hill, a coastline, contour lines, and a subtle terrain-editing grid. 2. 3JPCS. Illustration: the same landscape enriched with a small house, winding road, fields and trees. 3. Terrain World Compiler. Illustration: four square landscape tiles arranged in a 2-by-2 grid, with clearly visible transition terrain joining them. This step is OPTIONAL. Put a conspicuous small pill reading "OPTIONAL" above its title. Its role is joining multiple finished maps, never required for a single map. 4. 3JHV. Illustration: the finished landscape as a welcoming first-person-style view of a house, path, hills, trees and blue sky, framed as a clean widescreen viewing window; use no fake application controls. Each card should have its title, a large action label, its illustration, and one short supporting line. Render these exact card texts, with clear hierarchy: Panel 1: "PCTE" "SHAPE THE TERRAIN" "Hills • coastlines • valleys" Panel 2: "3JPCS" (spell the name precisely: 3-J-P-C-S) "ADD SCENERY" "Roads • buildings • vegetation" Panel 3: "OPTIONAL" "Terrain World Compiler" "JOIN MAPS" "Grid layout • transition terrain" Panel 4: "3JHV" (spell the name precisely: 3-J-H-V) "EXPLORE" "Walk • fly • inspect" Flow connectors MUST be clear and logically accurate: - PCTE to 3JPCS, rightward arrow labelled exactly "All formats ZIP". - 3JPCS to Terrain World Compiler, rightward arrow labelled exactly "Viewer bundles". - Terrain World Compiler to 3JHV, rightward arrow labelled exactly "Compiled-world folder". - A separate thin but clearly visible shortcut line, running ABOVE the optional compiler panel, connects the OUTPUT of 3JPCS DIRECTLY TO the INPUT of 3JHV. Arrowhead at 3JHV only. Label this bypass exactly "Single map: viewer ZIP straight to 3JHV". Route it cleanly in dedicated whitespace, never through headlines or panel text. This is the one-map path; the three main arrows show the larger-world path. Neither shortcut nor main route should ever point left. The export labels can sit in generous small rounded capsules beneath the short connectors if this improves clarity. Keep the main card titles large enough to read without zooming. A very simple footer line, exactly: "Create one map, or combine several into a larger world." Do not add extra text, statistics, claims, people, corporate logos, watermarks, technical commands, file trees, cloud symbols, or invented product names. Do not make the compiler appear mandatory. No tangled arrows or overlapping text. The graphic should feel like a professional product showcase, immediately readable, with beautiful terrain imagery and a strongly coherent left-to-right progression.